Originally brought onboard the Universal
Studios Japan project
during Schematic Design as Set Designer for Snoopy Studios,
was promoted to Show Art Director to further develop 2 media-driven
show attractions: Motion Picture Magic and Monster
Make-Up and oversee their
fabrication.
During the Design Development phase, was tasked with
two more attractions to develop from concept; TV Production Tour and Stage
22 - Hollywood Behind The Scenes: The Flintstones In Viva Rock Vegas.
Scope of responsibility included interiors, scenery, props, special
effects, show action equipment, lighting, auido, video and wardobe.
After the park opened, was retained by Universal Creative to develop
the next featured attraction for Stage 22, The Mummy.
In its second year of operation, hired by Universal Japan Company Ltd.
to return to Japan
as Creative Director for a Halloween maze event, Studio Tour
Of Horrors,
in the TV Production Tour attraction.
Worked again in Japan, this time in Tokyo for thinkwell as
Field Art Director / Set Decorator for the Jurassic
Park Institute Tour. This 50,000 square foot event, which
won the Thea Award for Travelling Exhibit, featured animatronic dinosaurs
in
various scenes
themed
as Ingen laboratory facilities.
Brought to Orlando by Universal Creative Studio during the
concept phase for Universal Studios Shanghai feasibility
study as Creative Director to develop a story concept and design for
an attraction involving flame and water effects.
Joined BRC Imagination Arts as Creative Director for Battle
Stations 21, a $ 78M immersive environment shipboard training
facility for the U.S. Navy Recruit Training Command in Great Lakes,
IL. It involves a scaled version of a guided missile destroyer at a
pier
which goes "underway" on a mission and comes under attack.
Effects include flooding and fire in compartments, mass casualty rescue
and pier environment
which changes to different ports.
Served as Vice President of Design for Fort Worth Musuem of Science and History as they prepared to close and tear down their facility and build a $75M new one. Hired a design staff, which they previously did not have, and equipped them with the language and technology necessary to design new state-of-the-art exhibits. Represented the museum to its primary vendor, Bob Weis Design Island, and to the architects of the new museum Legoretta+Legoretta to insure proper integration of new exhibits into the facility design.
Recruited as Director of Experience Design for The Franklin Institute, where I oversee a department of Exhibit Developers, Exhibit Designers, Graphic Designers and Prototype Developers. Produced Ben Franklin Forever, a multimedia show installation in The Benjamin Franklin National Memorial in conjuction with GToo Media. Directed the development and design of two ongoing exhibits: Changing Earth and Electricity. Current project is an exhibit entitled Your Brain, which will open in a new building expansion in 2014.
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